Wii Music
Today at the E3 Media & Business Summit, Nintendo brass unveiled Wii Music, a new game that allows the Wii Remote and Nunchuk controllers into more than 60 different instruments, including a violin, steel drums, electric guitar, even a cowbell. Players strum, shake, tap and drum along to the music in a pressure-free musical playground where there are no mistakes. They can improvise on their arrangements by skipping a note or adding 10. The music always sounds great, but it’s up to players to come up with creative arrangements that they can then send to friends and family who have Wii Music. Those Wii Friends can then put their own spin on the arrangement and send it back and forth over WiiConnect24. Wii Music will be available in the United States for the holidays. Will it enjoy the same following as Guitar Hero? Personally, I think kids will love it.
Press Release
LOS ANGELES - At the Kodak Theatre on Tuesday morning (July 15, 2008), Nintendo hyped its success in “destroying the psychological barriers between gamers and non-gamers.” And the company’s next step in that is “Wii Music” and a spring 2009 tweak of the Wii remote. The company also snuck in the announcement of a new “Grand Theft Auto” for the Nintendo DS.
“Wii Music” was showcased as the premier Wii game for the holiday season. To demonstrate, a man appeared onstage to bash on virtual drums, using the controllers to emulate drumsticks and the Wii Balance Board for a bass pedal. “Mario” inventor Shigeru Miyamoto produced a Wii remote, held it close to his mouth and essentially played virtual saxophone. Miyamoto described “Wii Music” as one of the fundamental Wii games that was in development at the same time as “Wii Sports,” “Wii Play” and “Wii Fit.”
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